Archive

Archive for October, 2009

Good or Bad? New Voice Actor Agreements For Video Games

October 31st, 2009

More tensions between the two major unions (SAG/Screen Actors Guild and AFTRA/American Federation of Television and Radio Artists,) that represent voice over actors. According to Variety, the two unions do not agree on the latest terms that the video game industry is offering Voice Over Actors.

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sag_logoScreen Actors Guild thesps have thrown a wrench into the world of videogame voice work, rejecting a tentative deal for a new contract and asking employers to return to the bargaining table.

AFTRA_logo_resize_nyThe American Federation of Television & Radio Artists, which covers the lion’s share of unionized voice work for vidgames, is sending out the same deal to its 2,200 members who work the contract with a Nov. 12 deadline for response. AFTRA’s national board OK’d the deal Saturday with “an overwhelming and strong” recommendation for a yes vote.

Click here to read the rest of the story…

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Voice Acting Gone Terribly Wrong!

October 29th, 2009

Funny? Yes!  But, I’ll bet if you ask 9 out of 10 producers who have been working more than a few years, they have had a voice over session almost as bad!  haha

 

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Is The Animation Voice Acting Process Changing?

October 28th, 2009

There was an interview recently on moviefone.com with Spike Jonze, Director of the hit movie “Where The Wild Things Are”. He talked about the way the voice acting process went to record the voices for the monsters in the movie. (The question and his answer are right below this.)  It will be interesting to see if the industry starts moving toward this process, or stays with recording each voice seperately. We’ll keep our eyes on it!

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The actors who voiced the monsters acted out the roles on stage together; that’s an unusual process for voice acting, isn’t it?

We worried about the traditional way — that it would become staid. I wanted them to be together, because when you have two actors going in a scene together, they affect the other one. It just sounds different, it feels different, there’s something more alive in it. That was the real goal, to get them in a room and let it come to life, from the spontaneity that can happen when you have great actors acting in the moment together.

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Eugene Levy Loves Voice Over…Hates To Shave! :)

October 27th, 2009

Interesting post from over at videovoicebank.net… I LOVE his reasons for why he prefers voice acting! See…everyone has a different reason and passion for doing what they do!  haha

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Eugene LevyEugene LevyLive with Regis and Kelly today promoting the film.  When they asked about which he prefers, on-camera acting or voice over? he said,  “With voice over there’s no shaving, no memorizing, you’ve got your copy and you go. It’s a great way to work!”

voices the character, Orrin in the animated feature, Astro Boy. He was on

If only we could get roles like Orrin!

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Directing the Voice-over Actor, Tips for Better Communication

October 23rd, 2009

Some good info for the aspiring Voice Over Actor. This posting came from a blog at The Southernexpressbluegrass.com Blog and was written by Vicki Amorose…Major props to her on a great posting!

This is actually written for Voice Over Directors…from a Voice Over Actor’s perspective, but it’s always good to get a feel for things on both sides of the microphone!
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Advice for directors and producers, written from the perspective of the voice-over actor. Intended to improve the recording session experience. Use this article as a crash course, or to tune up your directing skills. These tips apply to voice acting of all types. The terms voice-over actor/voice-over talent/talent/actor are used here interchangeably.

When you are in the director’s chair at a voice-over session, the process can sometimes become a struggle for both you and the talent.  You have a vision you need to share with the voice actor, a person who knows far less than you do about the product, message, or concept.  At the same time, you hired that actor to bring his or her own unique skills to the project.  Unlike the making of a film or a stage production, you do not have weeks to rehearse and analyze the script.  The studio clock is ticking and that alone adds an element of anxiety to the recording session.

The following tips apply well to both in-person and long distance sessions. Read more…

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